WP3_DigitalHarmony_LessonPlans_Handouts_Missions_EN

www.digital-harmony.eu Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them. Project Number: 101195789 — ERASMUS-EDU-2024-POL-EXP-DIGITAL • Rationale: The time pressure forces them to rely on the core pairing principles rather than overthinking. • Goal: To master the logic of pairing based on the matching and pairing principles. 5. Main Activity 4: The Co-Creation Sprint (15 min) • Description: To practice and be part of shared decision-making rather than "top-down" teaching. • Activity: Split into smaller groups, each group has 10 minutes to design a 1-sentence "Shared Project" (e.g., a digital recipe book). o The Rotation: The "Moderator" role changes every 3 minutes (+1 minute to finalize) o Roles: One changing moderator; the rest can take on the roles of seniors and students or for a quicker version just take part in the co-creation process as themselves • Goal: Teachers learn what it’s like to be part of a co-creation process and at the same time also learn how to moderate it IV. Evaluation & Closure (5 min) Closure Activity: The "2030 Headline." • The Prompt: "Imagine it is 2030. Your IGL program has been a massive success. What is the headline in the local newspaper about the relationship between your students and the seniors?" • Example: "The Generation Gap Closes with a Click" • Formative Evaluation: * Facilitator Observation: During the "Matchmaker Challenge," do teachers focus only on tech-skills, or do they mention "social-emotional" fit? • Exit Ticket: "The Principle Swap": On a small card, write the IGL Principle you found hardest to implement today and one "Facilitator Move" you will use to master it. Give the card to the person on your left as a "parting gift" of shared wisdom.

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