www.digital-harmony.eu Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them. Project Number: 101195789 — ERASMUS-EDU-2024-POL-EXP-DIGITAL • The Reflection: Draft three different verbal prompts that would redirect the student without making them feel scolded, while simultaneously restoring the senior's agency. o Prompt A (The Gentle Redirect): ________________________________________ o Prompt B (The Collaborative Ask): _______________________________________ • Goal: To build "muscle memory" for neutral, effective facilitation. Mission 4: The Matchmaker’s Logic Topic: Strategic Pairing & Synergy The Task: Beyond random grouping. What to do: Look at your current student list. Pick two students with very different personalities (e.g., one "High Energy/Fast" and one "Quiet/Reflective"). • The Reflection: If you had to pair each of them with a senior, what specific "character trait" or "hobby" would you look for in a senior to create a high-synergy match for each student? Why? • Goal: To move from "Random Matching" to "Strategic Pairing." Mission 5: The Co-Creation Visionary Topic: Co-creation & Shared Ownership The Task: Moving from "Teaching" to "Hosting." What to do: Think of a simple digital output (a digital map, a photo album, a short video). • Reflection: Identify moments where one participant might unintentionally dominate the creative process. • How can you design the Ideation Phase so the experiences and knowledge of all participants, especially those less confident with tech, shape the project’s direction? Write down your ideas and try them out in your next teaching session with students that are participating less actively! • Goal: Ensure the final project is built with participants, not done to them—everyone’s contribution matters.
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