WP3_DigitalHarmony_LessonPlans_Handouts_Missions_EN

www.digital-harmony.eu Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them. Project Number: 101195789 — ERASMUS-EDU-2024-POL-EXP-DIGITAL ● Activity: "Think of a Time" Prompt. * Teacher reads aloud: "Think about a time someone was treated unfairly online. How would it feel to be them?" o Students jot down one word on a sticky note (or digital board) representing that feeling. o Interactive Element: Group the words to visualize the "Emotional Impact" mentioned in Section 2.2. 2. Main Activity 1: Decoding the Screen (15 min) ● Description: Understanding types of cyberbullying. ● Activity: The Cyberbullying Sort. * Using the table from Section 2.2, students work in pairs to match "Scenarios" to "Types" (Flaming, Denigration, etc.). o Example: "Excluding someone from an online gaming group" $\rightarrow$ Exclusion. ● Goal: To help students recognize harm even when it's "subtle." 3. Main Activity 2: Role-Playing Responsibility (20 min) ● Description: Practicing response strategies for cyberbullying and online humor. ● Activity: Scenario Swap. * Students act out the "Meme Scenario" from Section 2.6. o Roles: The Sharer, The Target, and The Bystander. o The Twist: They must play the scene twice—once where it escalates, and once where the Bystander uses "Empathetic Language" (e.g., "I understand why you feel upset, let’s talk about what we can do next"). 4. Main Activity 3: The Cooling-Off Station (20 min) ● Description: Managing online stress through self-regulation. ● Activity: The Digital Empathy Diary & Mindfulness. o Self-based: Students start their first "Digital Empathy Diary" entry (from Section 2.6). o Instruction: Teacher leads a 2-minute "Deep Breathing" exercise (Section 2.4). o Reflection: Students write down which strategy (Breathing, Screen Break, or Journaling) they feel most comfortable using. 5. Main Activity 4: Our Digital Footprint (15 min) ● Description: Transitioning from "not doing harm" to "actively doing good." ● Activity: The Digital Kindness Pledge.

RkJQdWJsaXNoZXIy NzYwNDE=